StatusLive Servers online11,626 Players31,131 Populated2,740 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15082Server sheetchecked 35d ago

RadarTest

Offline 77.20.252.163:28025 checked 35d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,082top 69%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RadarTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RadarTest, and is it online now?

RadarTest is offline at this moment; 35 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

What location is recorded for RadarTest?

No region is published by RadarTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 77.20.252.163:28025.

What Rust version is recorded for RadarTest?

On Windows, RadarTest runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RadarTest?

The latest refresh records RadarTest as offline, last seen 35 days 3 hours ago.

In the rankings, which position does RadarTest hold?

Over the last seven days, RadarTest records #15,082 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on RadarTest?

The record of RadarTest's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 52 days 17 hours ago.

Settings

What settings and rules apply on RadarTest?

No gather rate is stated in the name of RadarTest. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has RadarTest loaded?

A procedural map, generated by the game, is what RadarTest runs.

Filters

Where does RadarTest appear among the Rust Graphs lists and filters?

On Rust Graphs, RadarTest is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RadarTest?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags RadarTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is RadarTest joined?

In Rust, press F1 and type client.connect 77.20.252.163:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded