StatusLive Servers online11,595 Players34,643 Populated2,837 Wiped · 3 h63 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 13m ago

A Rust Server

Online 77.200.134.72:25575 checked 13m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:15 UTC22d ago 0 – running 0
Wed 30 Sep, 17:42 UTC27d ago 1 halved by day 1 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
233 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
143 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
41 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
40 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Rust Server, and is it up?

Right now, A Rust Server is recorded as online. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 29 September 2026 is when Rust Graphs first saw it.

In which location is A Rust Server hosted?

There is no region published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.200.134.72:25575.

What Rust version is recorded for A Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does A Rust Server hold?

Over the last seven days, A Rust Server records #15,423 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on A Rust Server on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for A Rust Server?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 22 days 19 hours ago.

Rules and settings

What settings and rules apply on A Rust Server?

The name of A Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has A Rust Server loaded?

A Rust Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain A Rust Server?

These Rust Graphs lists include A Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join A Rust Server?

Enter client.connect 77.200.134.72:25575 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded