StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S15153Server sheetchecked 11d ago

My Server Name

Offline 77.222.113.199:28015 checked 11d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,153top 70%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep4 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 08:54 UTC16d ago 1 – running 0
Fri 9 Oct, 06:41 UTC19d ago 1 held half 3.1 days 1
Sat 3 Oct, 16:35 UTC24d ago 1 held half 5.6 days 0
Thu 1 Oct, 09:02 UTC27d ago 1 – 2.3 days 0
Sun 27 Sep, 18:16 UTC30d ago 1 – 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
156 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
290 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
35 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
20 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
152 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
65 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Server Name, and is it up?

My Server Name is offline at this moment; 11 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for My Server Name?

No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.222.113.199:28015.

On which Rust version is My Server Name running?

Rust network protocol 2635 and build 168321 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on My Server Name?

The latest refresh records My Server Name as offline, last seen 11 days 9 hours ago.

What rank has been recorded for My Server Name?

Over the last seven days, My Server Name records #15,153 for player hours: the top 70% of all ranked servers.

Wipe times

What is recorded on My Server Name on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on My Server Name?

There is no next wipe to predict at My Server Name, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days ago.

Rules and settings

What settings and rules apply on My Server Name?

The name of My Server Name records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Server Name played?

A procedural map, generated by the game, is what My Server Name runs.

Lists and filters

Where does My Server Name appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Server Name: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168321 (Build): 168321 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Server Name joined?

In Rust, press F1 and type client.connect 77.222.113.199:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168321,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168321
Build 168321 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded