StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h141 Interval5 min Date28 OCT 2026

DWG RG-S12533Server sheetchecked 13d ago

Test

Offline 77.236.2.220:28015 checked 13d ago

Connect
Players now 2/ 10 20% full
7-day average0peak –
Rank#12,533top 58%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
389 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
45 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
180 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
69 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
77 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 13 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 October 2026.

In which location is Test hosted?

No region is published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 77.236.2.220:28015 is its address.

What Rust version is recorded for Test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Test. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Test?

The latest refresh records Test as offline, last seen 13 days 7 hours ago.

Against other Rust servers, where is Test placed?

Player hours over seven days place Test at #12,533, within the top 58% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 14 days 5 hours ago the current world was made.

Settings

Which rules and settings are recorded for Test?

No gather rate is stated in the name of Test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Test loaded?

A procedural map, generated by the game, is what Test runs.

Lists and filters

Where does Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Test joined?

Connect with client.connect 77.236.2.220:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded