DWG RG-S5385Server sheetchecked 10m ago
Rust Kids VRN
Online 77.238.129.115:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:53 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust Kids VRN, and is it online now?
Right now, Rust Kids VRN is recorded as online. The uptime it reports puts the last restart at about 4 days 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust Kids VRN show?
The last 48 hours give an average of 65 server fps and a floor of 52. Counted at its highest: 109,058 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,211 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust Kids VRN?
A region is not published by Rust Kids VRN. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 77.238.129.115:28015.
On which Rust version is Rust Kids VRN running?
On Windows, Rust Kids VRN runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Rust Kids VRN?
0 of 200 slots on Rust Kids VRN are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.
Against other Rust servers, where is Rust Kids VRN placed?
Within the top 24% of all ranked servers: Rust Kids VRN at #5,385 for player hours, seven days recorded.
Schedules
What happens on Rust Kids VRN on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 24 hours after the latest wipe, the crowd peaked.
On Rust Kids VRN, when do wipes occur?
Rust Kids VRN's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 18 hours ago the current world was made.
Rules and settings
What settings and rules apply on Rust Kids VRN?
The name of Rust Kids VRN records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Rust Kids VRN loaded?
Size 4,300 with seed 786787: that is the procedural map Rust Kids VRN runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Rust Kids VRN appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Kids VRN are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Kids VRN?
Tags published by Rust Kids VRN, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Rust Kids VRN joined?
Enter client.connect 77.238.129.115:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.