StatusLive Servers online11,661 Players51,383 Populated3,245 Wiped · 3 h91 Interval5 min Date28 OCT 2026

DWG RG-S1102Server sheetchecked 8m ago

[RU][PVE] Big mother family [classic]

Online 77.37.160.52:28015 checked 8m ago

monthly wipes vanillapve
Connect
Players now 8/ 40 20% full
7-day average8peak 27
Rank#1,102top 5%
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [RU][PVE] Big mother family [classic]
Fig. 2

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 41 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [RU][PVE] Big mother family [classic], and is it up?

At this moment [RU][PVE] Big mother family [classic] is online. About 2 days 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [RU][PVE] Big mother family [classic] show?

60 server fps on average over the last 48 hours, and never under 48. Counted at its highest: 214,677 entities, buildings, deployables and the rest of the world included. 5,423 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [RU][PVE] Big mother family [classic] hosted?

Its name points to Europe, though [RU][PVE] Big mother family [classic] publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 77.37.160.52:28015.

On which Rust version is [RU][PVE] Big mother family [classic] running?

On Windows, [RU][PVE] Big mother family [classic] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for [RU][PVE] Big mother family [classic]?

At the last refresh, [RU][PVE] Big mother family [classic] recorded 8 players across 40 slots. The seven-day mean is 8 players; the peak over the same period is 27. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 17 players.

In the rankings, which position does [RU][PVE] Big mother family [classic] hold?

Over the last seven days, [RU][PVE] Big mother family [classic] records #1,102 for player hours: the top 5% of all ranked servers.

Wipe data

What is recorded on [RU][PVE] Big mother family [classic] on wipe day?

The recent wipes averaged a busiest count of 41 players. At 47 hours after the latest wipe the crowd was at its peak.

On [RU][PVE] Big mother family [classic], when do wipes occur?

The force wipe is the only wipe at [RU][PVE] Big mother family [classic], once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on [RU][PVE] Big mother family [classic]?

Gather rate for [RU][PVE] Big mother family [classic]: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for [RU][PVE] Big mother family [classic]?

Seed 1241910622 and size 5,100 define the procedural map [RU][PVE] Big mother family [classic] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [RU][PVE] Big mother family [classic] appear among the Rust Graphs lists and filters?

On Rust Graphs, [RU][PVE] Big mother family [classic] is placed in these lists: Europe servers, plotted, Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

On [RU][PVE] Big mother family [classic], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other are the tags [RU][PVE] Big mother family [classic] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [RU][PVE] Big mother family [classic] joined?

Connect with client.connect 77.37.160.52:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://m.vk.com/rust_pve_big_mother_family is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded