StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S2446Server sheetchecked 8m ago

RUST Classic server #1 [RU]

Online 77.37.164.58:28015 checked 8m ago

biweekly wipes vanilla
Connect
Players now 4/ 100 4% full
7-day average2peak 7
Rank#2,446top 11%
Last wipe12d agobiweekly schedule
Next wipe1d 20hThu 29 Oct, 17:20 UTC
Fig. 1

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Classic server #1 [RU]
Fig. 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:20 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 1d 20hThu 29 Oct, 17:20 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 20hThu 12 Nov, 17:20 UTC
  4. 29d 20hThu 26 Nov, 17:20 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW
  6. 43d 20hThu 10 Dec, 17:20 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:20 UTC12d ago 6 – running 1
Thu 1 Oct, 17:17 UTC FW26d ago 5 halved by day 12 14 days 1
Thu 17 Sep, 10:16 UTC40d ago 5 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RUST Classic server #1 [RU], and is it online now?

Right now, RUST Classic server #1 [RU] is recorded as online. Counted from its reported uptime, the last restart was about 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of RUST Classic server #1 [RU] show?

126 server fps on average over the last 48 hours, and never under 79. Counted at its highest: 117,818 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,206 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RUST Classic server #1 [RU]?

Its name points to Europe, though RUST Classic server #1 [RU] publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 77.37.164.58:28015.

What Rust version is recorded for RUST Classic server #1 [RU]?

On Linux, RUST Classic server #1 [RU] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RUST Classic server #1 [RU]?

Current player count on RUST Classic server #1 [RU]: 4, of 100 slots. Averaged across seven days, the player count is 2, with a peak of 7. The 48-hour peak falls at 09:00 UTC, averaging 5 players.

What rank has been recorded for RUST Classic server #1 [RU]?

Within the top 11% of all ranked servers: RUST Classic server #1 [RU] at #2,446 for player hours, seven days recorded.

Wipe times

On RUST Classic server #1 [RU], what does the data show for wipe day?

At their busiest, its recent wipes drew 5 players on average. At 47 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 12 the crowd had fallen below half on the wipes where it did not hold.

On RUST Classic server #1 [RU], when do wipes occur?

The prediction follows its tag, because too few wipes of RUST Classic server #1 [RU] are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 17:20 UTC. The world it runs now was made 12 days 3 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does RUST Classic server #1 [RU] run, and what rules?

No gather rate is stated in the name of RUST Classic server #1 [RU]. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has RUST Classic server #1 [RU] loaded?

Seed 48763639 and size 4,511 define the procedural map RUST Classic server #1 [RU] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RUST Classic server #1 [RU] appear among the Rust Graphs lists and filters?

On Rust Graphs, RUST Classic server #1 [RU] is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On RUST Classic server #1 [RU], what is meant by each tag?

The game's server browser reads these tags from RUST Classic server #1 [RU]: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join RUST Classic server #1 [RU]?

Connect with client.connect 77.37.164.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rustclassic.ru/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded