DWG RG-S13182Server sheetchecked 35d ago
TEST
Offline 77.43.208.61:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and what uptime has been recorded?
Last seen 35 days 10 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.43.208.61:28015.
On which Rust version is TEST running?
Rust network protocol 2633 and build 165405 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for TEST?
No response from TEST; the server was last seen 35 days 10 hours ago.
In the rankings, which position does TEST hold?
Within the top 61% of all ranked servers: TEST at #13,182 for player hours, seven days recorded.
Wipe data
On TEST, when do wipes occur?
TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 35 days 10 hours ago.
Rules and settings
Which rules and settings are recorded for TEST?
No gather rate is stated in the name of TEST. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Lists and filters
Where does TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165405 (Build): Build: 165405; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is TEST joined?
In Rust, press F1 and type client.connect 77.43.208.61:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165405,ts8
Game
gmrust
mp10
ts8
v2633
cs165405
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.