DWG RG-S13632Server sheetchecked 17d ago
RUST: DEADLINE x10
Offline 77.52.17.52:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:38 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RUST: DEADLINE x10, and is it online now?
RUST: DEADLINE x10 is offline at this moment; 17 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.
What location is recorded for RUST: DEADLINE x10?
There is no region published by RUST: DEADLINE x10. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 77.52.17.52:28015 is its address.
On which Rust version is RUST: DEADLINE x10 running?
On Windows, RUST: DEADLINE x10 runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on RUST: DEADLINE x10?
The latest refresh records RUST: DEADLINE x10 as offline, last seen 17 days 13 hours ago.
Against other Rust servers, where is RUST: DEADLINE x10 placed?
Within the top 62% of all ranked servers: RUST: DEADLINE x10 at #13,632 for player hours, seven days recorded.
Wipe data
What is recorded on RUST: DEADLINE x10 on wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
On RUST: DEADLINE x10, when do wipes occur?
Too few wipes are on record for RUST: DEADLINE x10 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 16 hours ago the current world was made.
Settings
Which rules and settings are recorded for RUST: DEADLINE x10?
RUST: DEADLINE x10 takes its gather rate from its name: 10x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RUST: DEADLINE x10 loaded?
A procedural map, generated by the game, is what RUST: DEADLINE x10 runs.
Filters
Where does RUST: DEADLINE x10 appear among the Rust Graphs lists and filters?
On Rust Graphs, RUST: DEADLINE x10 is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
On RUST: DEADLINE x10, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RUST: DEADLINE x10 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join RUST: DEADLINE x10?
Enter client.connect 77.52.17.52:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.