StatusLive Servers online11,614 Players33,332 Populated2,810 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S13826Server sheetchecked 26d ago

Jeffrey test server

Offline 77.63.10.208:28015 checked 26d ago

Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,826top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Jeffrey test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:12 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Jeffrey test server, and is it up?

The current state of Jeffrey test server is offline, with the last sighting 26 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is Jeffrey test server hosted?

No region is published by Jeffrey test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 77.63.10.208:28015.

On which Rust version is Jeffrey test server running?

Rust network protocol 2634 and build 166494 on Windows: that is what Jeffrey test server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Jeffrey test server?

No response from Jeffrey test server; the server was last seen 26 days 22 hours ago.

What rank has been recorded for Jeffrey test server?

Over the last seven days, Jeffrey test server records #13,826 for player hours: the top 60% of all ranked servers.

Schedules

On Jeffrey test server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Jeffrey test server?

The record of Jeffrey test server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 23 hours ago the current world was made.

Map and rules

What settings and rules apply on Jeffrey test server?

No gather rate is stated in the name of Jeffrey test server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Jeffrey test server?

A procedural map, generated by the game, is what Jeffrey test server runs.

Filters

On Rust Graphs, which lists and filters contain Jeffrey test server?

On Rust Graphs, Jeffrey test server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Jeffrey test server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Jeffrey test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Jeffrey test server joined?

In Rust, press F1 and type client.connect 77.63.10.208:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded