StatusLive Servers online11,764 Players77,251 Populated3,704 Wiped · 3 h144 Interval5 min Date28 OCT 2026

DWG RG-S13697Server sheetchecked 20d ago

Jeffrey test server

Offline 77.63.122.49:28015 checked 20d ago

Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,697top 62%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Jeffrey test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Jeffrey test server, and is it online now?

The current state of Jeffrey test server is offline, with the last sighting 20 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

What location is recorded for Jeffrey test server?

There is no region published by Jeffrey test server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 77.63.122.49:28015.

On which Rust version is Jeffrey test server running?

Rust network protocol 2634 and build 167058 on Windows: that is what Jeffrey test server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Jeffrey test server?

Jeffrey test server is not responding at the latest refresh; the last record of it online is 20 days 5 hours ago.

In the rankings, which position does Jeffrey test server hold?

Within the top 62% of all ranked servers: Jeffrey test server at #13,697 for player hours, seven days recorded.

Wipe data

On Jeffrey test server, when do wipes occur?

The record of Jeffrey test server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 20 days 6 hours ago.

Settings

Which rules and settings are recorded for Jeffrey test server?

Gather rate for Jeffrey test server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Jeffrey test server loaded?

Jeffrey test server runs a procedural map, which the game generates.

Tags

Where does Jeffrey test server appear among the Rust Graphs lists and filters?

On Rust Graphs, Jeffrey test server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Jeffrey test server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Jeffrey test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Jeffrey test server joined?

In Rust, press F1 and type client.connect 77.63.122.49:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded