StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S0000Server sheetchecked 45d ago

Local Rust Custom Map Test

Offline 77.73.135.51:28015 checked 45d ago

moddedoxidepve
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank–score 0
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Custom Map Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
111 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
166 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
23 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
78 / 200
05 7 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
48 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Rust Custom Map Test online, and what uptime has been recorded?

Last seen 45 days 23 hours ago; right now Local Rust Custom Map Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Local Rust Custom Map Test hosted?

No region is published by Local Rust Custom Map Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 77.73.135.51:28015.

What Rust version is recorded for Local Rust Custom Map Test?

On Windows, Local Rust Custom Map Test runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Local Rust Custom Map Test?

No response from Local Rust Custom Map Test; the server was last seen 45 days 23 hours ago.

Schedules

What wipe schedule has been recorded for Local Rust Custom Map Test?

Too few wipes are on record for Local Rust Custom Map Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 47 days ago.

Rules and settings

Which settings does Local Rust Custom Map Test run, and what rules?

The name of Local Rust Custom Map Test records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain Local Rust Custom Map Test?

On Rust Graphs, Local Rust Custom Map Test is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Custom Map Test?

Tags published by Local Rust Custom Map Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Local Rust Custom Map Test?

Enter client.connect 77.73.135.51:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded