DWG RG-S15419Server sheetchecked 8m ago
AP1X CLASH - tournament
Online EU 77.91.89.20:27030 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 00:11 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 17hFri 30 Oct, 00:11 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 8d 17hFri 6 Nov, 00:11 UTC
- 15d 17hFri 13 Nov, 00:11 UTC
- 22d 17hFri 20 Nov, 00:11 UTC
- 29d 17hFri 27 Nov, 00:11 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 36d 17hFri 4 Dec, 00:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:11 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is AP1X CLASH - tournament, and is it online now?
Right now, AP1X CLASH - tournament is recorded as online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does AP1X CLASH - tournament perform, as measured?
225 server fps on average over the last 48 hours, and never under 147. Counted at its highest: 99,428 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,626 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for AP1X CLASH - tournament?
The EU tag is how AP1X CLASH - tournament lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 77.91.89.20:27030.
What Rust version is recorded for AP1X CLASH - tournament?
Rust network protocol 2635 and build 168909 on Linux: that is what AP1X CLASH - tournament runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for AP1X CLASH - tournament?
Current player count on AP1X CLASH - tournament: 0, of 400 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does AP1X CLASH - tournament hold?
Across seven days, player hours give AP1X CLASH - tournament #15,419 globally and #2,593 in Europe, a top 69% position among ranked servers.
Wipe times
What is recorded on AP1X CLASH - tournament on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On AP1X CLASH - tournament, when do wipes occur?
The prediction follows its tag, because too few wipes of AP1X CLASH - tournament are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 00:11 UTC. The world it runs now was made 26 days 6 hours ago. A wipe every week is the schedule its tags set out.
Settings
Which rules and settings are recorded for AP1X CLASH - tournament?
Gather rate for AP1X CLASH - tournament: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is AP1X CLASH - tournament played?
AP1X CLASH - tournament runs a procedural map of size 3,800 with seed 417044895, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does AP1X CLASH - tournament appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry AP1X CLASH - tournament are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
On AP1X CLASH - tournament, what is meant by each tag?
The game's server browser reads these tags from AP1X CLASH - tournament: gmvanilla (Game mode): Survival, vanilla style; mp400 (Max players): 400 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is AP1X CLASH - tournament joined?
In Rust, press F1 and type client.connect 77.91.89.20:27030 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp400,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp400
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.