DWG RG-S11931Server sheetchecked 1d ago
Matt's Rust Server
Offline 77.97.55.4:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:01 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Matt's Rust Server, and is it up?
Last seen 28 hours ago; right now Matt's Rust Server is offline. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. On 8 October 2026 is when Rust Graphs first saw it.
What location is recorded for Matt's Rust Server?
There is no region published by Matt's Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 77.97.55.4:28015 is its address.
On which Rust version is Matt's Rust Server running?
On Windows, Matt's Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Matt's Rust Server?
No response from Matt's Rust Server; the server was last seen 28 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.
Against other Rust servers, where is Matt's Rust Server placed?
Within the top 54% of all ranked servers: Matt's Rust Server at #11,931 for player hours, seven days recorded.
Schedules
On Matt's Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak.
On Matt's Rust Server, when do wipes occur?
Matt's Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 9 hours ago.
Rules and settings
Which rules and settings are recorded for Matt's Rust Server?
The name of Matt's Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has Matt's Rust Server loaded?
Size 2,000 with seed 1977670499: that is the procedural map Matt's Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Matt's Rust Server?
The Rust Graphs lists that carry Matt's Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Matt's Rust Server?
The game's server browser reads these tags from Matt's Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Matt's Rust Server?
Connect with client.connect 77.97.55.4:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.