StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S10224Server sheetchecked 12m ago

HighSchool

Online 78.130.222.69:28083 checked 12m ago

Connect
Players now 0/ 60 0% full
7-day average0peak 2
Rank#10,224top 46%
Last wipe27d agono schedule published
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on HighSchool
Fig. 2

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is HighSchool online, and what uptime has been recorded?

Right now, HighSchool is recorded as online. Counted from its reported uptime, the last restart was about 4 days 10 hours ago. 104 of 168 hours up over the last 7 full days, which is 62% of the time. On 17 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of HighSchool show?

17 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 94,022 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,188 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for HighSchool?

There is no region published by HighSchool. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 78.130.222.69:28083 is its address.

On which Rust version is HighSchool running?

On Windows, HighSchool runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for HighSchool?

At the last refresh, HighSchool recorded 0 players across 60 slots. Averaged across seven days, the player count is 0, with a peak of 2.

What rank has been recorded for HighSchool?

Over the last seven days, HighSchool records #10,224 for player hours: the top 46% of all ranked servers.

Wipe times

What happens on HighSchool on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 4 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for HighSchool?

The force wipe is the only wipe at HighSchool, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 7 hours ago the current world was made.

Map and rules

Which settings does HighSchool run, and what rules?

The name of HighSchool records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has HighSchool loaded?

Size 4,000 with seed 55510390: that is the procedural map HighSchool runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does HighSchool appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry HighSchool are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On HighSchool, what is meant by each tag?

Tags published by HighSchool, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to HighSchool?

In Rust, press F1 and type client.connect 78.130.222.69:28083 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players The slot count is 60.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded