DWG RG-S12842Server sheetchecked 13d ago
Local Dev
Offline 78.131.94.117:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Local Dev, and is it up?
The current state of Local Dev is offline, with the last sighting 13 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.
What location is recorded for Local Dev?
There is no region published by Local Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 78.131.94.117:28015.
On which Rust version is Local Dev running?
On Windows, Local Dev runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Local Dev?
Local Dev is not responding at the latest refresh; the last record of it online is 13 days 1 hours ago.
In the rankings, which position does Local Dev hold?
Within the top 59% of all ranked servers: Local Dev at #12,842 for player hours, seven days recorded.
Schedules
On Local Dev, when do wipes occur?
Too few wipes are on record for Local Dev to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 15 days 3 hours ago.
Settings
Which settings does Local Dev run, and what rules?
No gather rate is stated in the name of Local Dev. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has Local Dev loaded?
Local Dev runs a procedural map, which the game generates.
Lists and filters
Where does Local Dev appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Local Dev: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Local Dev?
Tags published by Local Dev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Local Dev joined?
In Rust, press F1 and type client.connect 78.131.94.117:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.