StatusLive Servers online11,799 Players79,295 Populated3,786 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S12842Server sheetchecked 13d ago

Local Dev

Offline 78.131.94.117:28015 checked 13d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,842top 59%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Dev, and is it up?

The current state of Local Dev is offline, with the last sighting 13 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local Dev?

There is no region published by Local Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 78.131.94.117:28015.

On which Rust version is Local Dev running?

On Windows, Local Dev runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Local Dev?

Local Dev is not responding at the latest refresh; the last record of it online is 13 days 1 hours ago.

In the rankings, which position does Local Dev hold?

Within the top 59% of all ranked servers: Local Dev at #12,842 for player hours, seven days recorded.

Schedules

On Local Dev, when do wipes occur?

Too few wipes are on record for Local Dev to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 15 days 3 hours ago.

Settings

Which settings does Local Dev run, and what rules?

No gather rate is stated in the name of Local Dev. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Local Dev loaded?

Local Dev runs a procedural map, which the game generates.

Lists and filters

Where does Local Dev appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Dev: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Dev?

Tags published by Local Dev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Local Dev joined?

In Rust, press F1 and type client.connect 78.131.94.117:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded