StatusLive Servers online11,893 Players98,350 Populated3,934 Wiped · 3 h402 Interval5 min Date29 OCT 2026

DWG RG-S6842Server sheetchecked 12m ago

Rustamania

Online 78.132.76.223:28015 checked 12m ago

Connect
Players now 1/ 50 2% full
7-day average0peak 2
Rank#6,842top 31%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.511.5218:0003:0012:0021:0006:0015:00Wiped Wed 28 Oct, 15:14 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rustamania
Fig. 2

Server performance

Server fpsWipe
05010015020018:0003:0012:0021:0006:0015:00Wiped Wed 28 Oct, 15:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:14 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
978 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rustamania online, and what uptime has been recorded?

At this moment Rustamania is online. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 48 of 168 hours up, 29% of the time. On 21 October 2026 is when Rust Graphs first saw it.

Is Rustamania stable in the figures recorded?

The last 48 hours give an average of 126 server fps and a floor of 103. Counted at its highest: 71,545 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,282 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rustamania hosted?

There is no region published by Rustamania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 78.132.76.223:28015 is its address.

On which Rust version is Rustamania running?

On Linux, Rustamania runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rustamania?

At the last refresh, Rustamania recorded 1 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 2 players.

What rank has been recorded for Rustamania?

Within the top 31% of all ranked servers: Rustamania at #6,842 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Rustamania?

The record of Rustamania's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 hours ago.

Settings

Which rules and settings are recorded for Rustamania?

The name of Rustamania records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rustamania loaded?

Seed 112671535 and size 3,500 define the procedural map Rustamania generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rustamania?

These Rust Graphs lists include Rustamania: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Rustamania?

The game's server browser reads these tags from Rustamania: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rustamania?

In Rust, press F1 and type client.connect 78.132.76.223:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded