StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S1466Server sheetchecked 8m ago

Ukraine Classic Server

Online EU 78.137.10.87:28015 checked 8m ago

biweekly wipes vanillaoxide
Connect
Players now 2/ 200 1% full
7-day average4peak 21
Rank#1,466top 7% · #595 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Ukraine Classic Server
Fig. 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 3hThu 12 Nov, 17:19 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 3hThu 10 Dec, 17:19 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:19 UTC13d ago 9 – running 0
Thu 1 Oct, 19:20 UTC FW27d ago 18 halved by day 11 13.9 days 1
Thu 17 Sep, 16:34 UTC41d ago 10 held half 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Ukraine Classic Server, and is it up?

Right now, Ukraine Classic Server is recorded as online. Counted from its reported uptime, the last restart was about 4 days 22 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Ukraine Classic Server show?

Average server fps over the last 48 hours is 113; the lowest was 91. Counted at its highest: 86,317 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,810 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Ukraine Classic Server?

In Europe Ukraine Classic Server lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 78.137.10.87:28015.

On which Rust version is Ukraine Classic Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Ukraine Classic Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Ukraine Classic Server?

Current player count on Ukraine Classic Server: 2, of 200 slots. Averaged across seven days, the player count is 4, with a peak of 21. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 3 players.

What rank has been recorded for Ukraine Classic Server?

Across seven days, player hours give Ukraine Classic Server #1,466 globally and #595 in Europe, a top 7% position among ranked servers.

Wipe data

On Ukraine Classic Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 12 players on average. 23 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 11.

On Ukraine Classic Server, when do wipes occur?

The wipe rhythm at Ukraine Classic Server is every 4 weeks on Thursday at 17:19 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 13 days 20 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which settings does Ukraine Classic Server run, and what rules?

Gather rate for Ukraine Classic Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has Ukraine Classic Server loaded?

Size 3,500 with seed 1617817645: that is the procedural map Ukraine Classic Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Ukraine Classic Server?

On Rust Graphs, Ukraine Classic Server is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Ukraine Classic Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser lists it under Europe are the tags Ukraine Classic Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Ukraine Classic Server?

In Rust, press F1 and type client.connect 78.137.10.87:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/MRc59AccG2 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded