StatusLive Servers online11,618 Players41,512 Populated2,918 Wiped · 3 h145 Interval5 min Date30 OCT 2026

DWG RG-S3347Server sheetchecked 12m ago

Destroyer PVE 1000x

Online NA 78.142.218.162:28340 checked 12m ago

1000x biweekly wipes moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average1peak 4
Rank#3,347top 15% · #552 in NA
Last wipe28d agobiweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Destroyer PVE 1000x
Fig. 2

Server performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 12hThu 12 Nov, 18:38 UTC
  3. 27d 12hThu 26 Nov, 18:38 UTC
  4. 34d 12hThu 3 Dec, 19:00 UTCFW
  5. 41d 12hThu 10 Dec, 18:38 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW28d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Destroyer PVE 1000x, and is it up?

Right now, Destroyer PVE 1000x is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Destroyer PVE 1000x stable in the figures recorded?

The last 48 hours give an average of 45 server fps and a floor of 21. Counted at its highest: 166,929 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,315 MB. Players feel low fps and a climbing entity count as lag.

In which location is Destroyer PVE 1000x hosted?

The NA tag is how Destroyer PVE 1000x lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 78.142.218.162:28340 is its address.

What Rust version is recorded for Destroyer PVE 1000x?

On Windows, Destroyer PVE 1000x runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Destroyer PVE 1000x?

Current player count on Destroyer PVE 1000x: 1, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 2 players.

Against other Rust servers, where is Destroyer PVE 1000x placed?

The same seven-day player-hour count places Destroyer PVE 1000x at #552 within North America, #3,347 across all ranked servers and in the top 15% of them.

Wipe times

What happens on Destroyer PVE 1000x on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Destroyer PVE 1000x?

Too few of Destroyer PVE 1000x's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 11 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does Destroyer PVE 1000x run, and what rules?

Destroyer PVE 1000x takes its gather rate from its name: 1000x. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Destroyer PVE 1000x played?

Size 4,500 with seed 1683482379: that is the procedural map Destroyer PVE 1000x runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Destroyer PVE 1000x?

On Rust Graphs, Destroyer PVE 1000x is placed in these lists: Rust servers above 10x gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.

Which meaning is attached to each tag on Destroyer PVE 1000x?

The game's server browser reads these tags from Destroyer PVE 1000x: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Destroyer PVE 1000x?

Connect with client.connect 78.142.218.162:28340: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/SJxXewFKag.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded