StatusLive Servers online11,875 Players95,389 Populated3,882 Wiped · 3 h387 Interval5 min Date29 OCT 2026

DWG RG-S14325Server sheetchecked 42d ago

Test Server

Offline 78.190.138.130:28015 checked 42d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,325no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
434 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
457 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
981 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
64 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
989 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
23 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test Server, and is it up?

Test Server is offline at this moment; 42 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for Test Server?

A region is not published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 78.190.138.130:28015.

On which Rust version is Test Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Test Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Test Server?

Test Server is not responding at the latest refresh; the last record of it online is 42 days ago.

What rank has been recorded for Test Server?

Player hours over seven days place Test Server at #14,325, within the top – of ranked servers.

Schedules

Which times and days are wipes plotted at on Test Server?

Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 42 days ago the current world was made.

Settings

Which settings does Test Server run, and what rules?

Gather rate for Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Test Server loaded?

A procedural map, generated by the game, is what Test Server runs.

Filters

On Rust Graphs, which lists and filters contain Test Server?

The Rust Graphs lists that carry Test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server?

Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Test Server?

Enter client.connect 78.190.138.130:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded