DWG RG-S2995Server sheetchecked 1h ago
Vanilla PvE, but...
Offline 78.29.13.139:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:45 UTC, in 6h. Its biweekly schedule tag · low confidence
Coming wipes
- 6hThu 29 Oct, 16:45 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 6hThu 12 Nov, 16:45 UTC
- 28d 6hThu 26 Nov, 16:45 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 6hThu 10 Dec, 16:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC37d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Vanilla PvE, but..., and is it online now?
Vanilla PvE, but... is offline at this moment; 1 hours ago is when it was last seen. The uptime it reports puts the last restart at about 5 hours ago. 162 of 168 hours up over the last 7 full days, which is 96% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
How does Vanilla PvE, but... perform, as measured?
The last 48 hours give an average of 117 server fps and a floor of 79. Counted at its highest: 137,863 entities, buildings, deployables and the rest of the world included. 4,196 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Vanilla PvE, but... hosted?
No region is published by Vanilla PvE, but.... Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 78.29.13.139:28015.
What Rust version is recorded for Vanilla PvE, but...?
On Windows, Vanilla PvE, but... runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Vanilla PvE, but...?
The latest refresh records Vanilla PvE, but... as offline, last seen 1 hours ago. The seven-day mean is 1 players; the peak over the same period is 7. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 5 players.
Against other Rust servers, where is Vanilla PvE, but... placed?
Over the last seven days, Vanilla PvE, but... records #2,995 for player hours: the top 13% of all ranked servers.
Wipe data
What happens on Vanilla PvE, but... on the day of a wipe?
An average of 10 players was recorded at the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.5.
Which times and days are wipes plotted at on Vanilla PvE, but...?
Its tag is followed for the prediction: too few of Vanilla PvE, but...'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 16:45 UTC. 13 days 17 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which rules and settings are recorded for Vanilla PvE, but...?
The name of Vanilla PvE, but... records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Vanilla PvE, but... played?
Size 4,500 with seed 27051999: that is the procedural map Vanilla PvE, but... runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Vanilla PvE, but... appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Vanilla PvE, but... are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Vanilla PvE, but...?
gmvanilla (Game mode): This is vanilla survival; mp13 (Max players): Slots: 13; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Vanilla PvE, but... publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Vanilla PvE, but... joined?
In Rust, press F1 and type client.connect 78.29.13.139:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/khgSbbBgEW.
Server tags
Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp13
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
