StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S2995Server sheetchecked 1h ago

Vanilla PvE, but...

Offline 78.29.13.139:28015 checked 1h ago

biweekly wipes moddedoxidepve
Connect
Players now 1/ 13 8% full
7-day average1peak 7
Rank#2,995top 13%
Last wipe13d agobiweekly schedule
Next wipe6hThu 29 Oct, 16:45 UTC
Fig. 1

Players

AveragePeak
0246811:0019:0003:0010:0000:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Vanilla PvE, but...
Fig. 2

Server performance

05010015020011:0019:0003:0010:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:45 UTC, in 6h. Its biweekly schedule tag · low confidence

usual gap12 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 6hThu 29 Oct, 16:45 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 16:45 UTC
  4. 28d 6hThu 26 Nov, 16:45 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 6hThu 10 Dec, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:45 UTC13d ago 11 – running 0
Thu 1 Oct, 17:48 UTC FW27d ago 9+1 queue halved by day 4 14 days 0
Mon 21 Sep, 17:51 UTC37d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
110 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
148 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
33 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
61 / 200
05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
40 / 100
06 9 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Vanilla PvE, but..., and is it online now?

Vanilla PvE, but... is offline at this moment; 1 hours ago is when it was last seen. The uptime it reports puts the last restart at about 5 hours ago. 162 of 168 hours up over the last 7 full days, which is 96% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

How does Vanilla PvE, but... perform, as measured?

The last 48 hours give an average of 117 server fps and a floor of 79. Counted at its highest: 137,863 entities, buildings, deployables and the rest of the world included. 4,196 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Vanilla PvE, but... hosted?

No region is published by Vanilla PvE, but.... Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 78.29.13.139:28015.

What Rust version is recorded for Vanilla PvE, but...?

On Windows, Vanilla PvE, but... runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Vanilla PvE, but...?

The latest refresh records Vanilla PvE, but... as offline, last seen 1 hours ago. The seven-day mean is 1 players; the peak over the same period is 7. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 5 players.

Against other Rust servers, where is Vanilla PvE, but... placed?

Over the last seven days, Vanilla PvE, but... records #2,995 for player hours: the top 13% of all ranked servers.

Wipe data

What happens on Vanilla PvE, but... on the day of a wipe?

An average of 10 players was recorded at the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.5.

Which times and days are wipes plotted at on Vanilla PvE, but...?

Its tag is followed for the prediction: too few of Vanilla PvE, but...'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 16:45 UTC. 13 days 17 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which rules and settings are recorded for Vanilla PvE, but...?

The name of Vanilla PvE, but... records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Vanilla PvE, but... played?

Size 4,500 with seed 27051999: that is the procedural map Vanilla PvE, but... runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Vanilla PvE, but... appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Vanilla PvE, but... are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Vanilla PvE, but...?

gmvanilla (Game mode): This is vanilla survival; mp13 (Max players): Slots: 13; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Vanilla PvE, but... publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Vanilla PvE, but... joined?

In Rust, press F1 and type client.connect 78.29.13.139:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/khgSbbBgEW.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp13
Max players Slots: 13.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded