StatusLive Servers online11,777 Players67,749 Populated3,536 Wiped · 3 h194 Interval5 min Date29 OCT 2026

DWG RG-S15085Server sheetchecked 13d ago

Syktyvkar_mod

Offline 78.36.107.54:28014 checked 13d ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,085top 70%
Last wipe15d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Syktyvkar_mod
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Syktyvkar_mod, and is it up?

Syktyvkar_mod is offline at this moment; 13 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 October 2026.

What location is recorded for Syktyvkar_mod?

No region is published by Syktyvkar_mod. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 78.36.107.54:28014 is its address.

What Rust version is recorded for Syktyvkar_mod?

On Linux, Syktyvkar_mod runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Syktyvkar_mod?

The latest refresh records Syktyvkar_mod as offline, last seen 13 days 17 hours ago.

In the rankings, which position does Syktyvkar_mod hold?

Over the last seven days, Syktyvkar_mod records #15,085 for player hours: the top 70% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Syktyvkar_mod?

The estimate of Syktyvkar_mod's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 15 days 16 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for Syktyvkar_mod?

Gather rate for Syktyvkar_mod: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

What is the map for Syktyvkar_mod?

Syktyvkar_mod runs a procedural map of size 4,500 with seed 2040353777, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Syktyvkar_mod appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Syktyvkar_mod: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Syktyvkar_mod?

The game's server browser reads these tags from Syktyvkar_mod: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Syktyvkar_mod?

In Rust, press F1 and type client.connect 78.36.107.54:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust-syktyvkar.ucoz.net/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded