StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S14735Server sheetchecked 41d ago

Local Test Server

Offline 78.37.177.132:28015 checked 41d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#14,735no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local Test Server online, and what uptime has been recorded?

Local Test Server is offline at this moment; 41 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Local Test Server?

No region is published by Local Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 78.37.177.132:28015.

On which Rust version is Local Test Server running?

On Windows, Local Test Server runs Rust network protocol 2633 and build 164070. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Local Test Server?

The latest refresh records Local Test Server as offline, last seen 41 days 4 hours ago.

What rank has been recorded for Local Test Server?

Within the top – of all ranked servers: Local Test Server at #14,735 for player hours, seven days recorded.

Wipe data

On Local Test Server, when do wipes occur?

Too few wipes are on record for Local Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 3 hours ago.

Map and rules

Which settings does Local Test Server run, and what rules?

Gather rate for Local Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Local Test Server played?

Local Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Local Test Server?

These Rust Graphs lists include Local Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164070 (Build): Build: 164070; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Local Test Server joined?

Enter client.connect 78.37.177.132:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164070,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164070
Build Build: 164070.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded