DWG RG-S15962Server sheetchecked 23d ago
test
Offline 78.39.13.35:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is test online, and what uptime has been recorded?
test is offline at this moment; 23 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.
In which location is test hosted?
No region is published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 78.39.13.35:28015 is its address.
What Rust version is recorded for test?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on test. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on test?
test is not responding at the latest refresh; the last record of it online is 23 days 22 hours ago.
What rank has been recorded for test?
Within the top 71% of all ranked servers: test at #15,962 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on test?
Too few wipes are on record for test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 19 hours ago.
Rules and settings
Which rules and settings are recorded for test?
The name of test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for test?
A procedural map, generated by the game, is what test runs.
Filters
On Rust Graphs, which lists and filters contain test?
The Rust Graphs lists that carry test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On test, what is meant by each tag?
Tags published by test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to test?
In Rust, press F1 and type client.connect 78.39.13.35:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.