StatusLive Servers online11,828 Players91,106 Populated3,754 Wiped · 3 h433 Interval5 min Date29 OCT 2026

DWG RG-S15436Server sheetchecked 35d ago

test

Offline 78.39.14.23:28015 checked 35d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,436top 69%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
222 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
766 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is test, and is it online now?

test is offline at this moment; 35 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 24 September 2026.

In which location is test hosted?

There is no region published by test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 78.39.14.23:28015.

On which Rust version is test running?

Rust network protocol 2633 and build 165217 on Windows: that is what test runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on test?

The latest refresh records test as offline, last seen 35 days 1 hours ago.

In the rankings, which position does test hold?

Player hours over seven days place test at #15,436, within the top 69% of ranked servers.

Wipe times

Which times and days are wipes plotted at on test?

test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days 3 hours ago.

Settings

What settings and rules apply on test?

Gather rate for test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for test?

test runs a procedural map, which the game generates.

Tags

Where does test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join test?

In Rust, press F1 and type client.connect 78.39.14.23:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded