StatusLive Servers online11,668 Players33,864 Populated2,833 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S14720Server sheetchecked 17d ago

Celestial Rust | Dev Server

Offline 78.46.106.155:28023 checked 17d ago

Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,720top 67%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Celestial Rust | Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Celestial Rust | Dev Server, and is it online now?

Last seen 17 days 9 hours ago; right now Celestial Rust | Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

What location is recorded for Celestial Rust | Dev Server?

No region is published by Celestial Rust | Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 78.46.106.155:28023.

On which Rust version is Celestial Rust | Dev Server running?

Rust network protocol 2634 and build 167398 on Linux: that is what Celestial Rust | Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Celestial Rust | Dev Server?

The latest refresh records Celestial Rust | Dev Server as offline, last seen 17 days 9 hours ago.

Against other Rust servers, where is Celestial Rust | Dev Server placed?

Within the top 67% of all ranked servers: Celestial Rust | Dev Server at #14,720 for player hours, seven days recorded.

Wipe data

On Celestial Rust | Dev Server, when do wipes occur?

Too few wipes are on record for Celestial Rust | Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 9 hours ago.

Settings

Which settings does Celestial Rust | Dev Server run, and what rules?

The name of Celestial Rust | Dev Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Celestial Rust | Dev Server played?

Celestial Rust | Dev Server runs a procedural map, which the game generates.

Lists and filters

Where does Celestial Rust | Dev Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Celestial Rust | Dev Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Celestial Rust | Dev Server?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Celestial Rust | Dev Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Celestial Rust | Dev Server?

In Rust, press F1 and type client.connect 78.46.106.155:28023 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded