StatusLive Servers online11,623 Players39,438 Populated2,939 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 8m ago

Testmops Staging

Online EU 78.47.21.235:29015 checked 8m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,339top 69% · #2563 in EU
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Testmops Staging
Fig. 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:22 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
249 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
187 / 225
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
21 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
25 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
87 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Testmops Staging online, and what uptime has been recorded?

Testmops Staging is up at this moment. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Testmops Staging stable in the figures recorded?

Average server fps over the last 48 hours is 218; the lowest was 174. Counted at its highest: 71,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,861 MB. Players feel low fps and a climbing entity count as lag.

In which location is Testmops Staging hosted?

The EU tag is how Testmops Staging lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 78.47.21.235:29015.

On which Rust version is Testmops Staging running?

The platform is Linux and the version is Rust network protocol 2635 and build 169596 on Testmops Staging. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Testmops Staging?

0 of 100 slots on Testmops Staging are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Testmops Staging hold?

The same seven-day player-hour count places Testmops Staging at #2,563 within Europe, #15,339 across all ranked servers and in the top 69% of them.

Wipe data

What is recorded on Testmops Staging on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Testmops Staging?

Testmops Staging's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 34 days 7 hours ago the current world was made.

Settings

Which rules and settings are recorded for Testmops Staging?

No gather rate is stated in the name of Testmops Staging. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Testmops Staging played?

Size 3,500 with seed 1660485855: that is the procedural map Testmops Staging runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does Testmops Staging appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Testmops Staging are: Europe servers, plotted and Rust community servers, plotted. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Testmops Staging?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs169596 (Build): 169596 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; EU (Europe): The server browser lists it under Europe are the tags Testmops Staging publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Testmops Staging joined?

In Rust, press F1 and type client.connect 78.47.21.235:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/UNVRS.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs169596,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs169596
Build 169596 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded