DWG RG-S15339Server sheetchecked 8m ago
Testmops Staging
Online EU 78.47.21.235:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Testmops Staging online, and what uptime has been recorded?
Testmops Staging is up at this moment. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Testmops Staging stable in the figures recorded?
Average server fps over the last 48 hours is 218; the lowest was 174. Counted at its highest: 71,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,861 MB. Players feel low fps and a climbing entity count as lag.
In which location is Testmops Staging hosted?
The EU tag is how Testmops Staging lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 78.47.21.235:29015.
On which Rust version is Testmops Staging running?
The platform is Linux and the version is Rust network protocol 2635 and build 169596 on Testmops Staging. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Testmops Staging?
0 of 100 slots on Testmops Staging are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does Testmops Staging hold?
The same seven-day player-hour count places Testmops Staging at #2,563 within Europe, #15,339 across all ranked servers and in the top 69% of them.
Wipe data
What is recorded on Testmops Staging on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Testmops Staging?
Testmops Staging's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 34 days 7 hours ago the current world was made.
Settings
Which rules and settings are recorded for Testmops Staging?
No gather rate is stated in the name of Testmops Staging. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Testmops Staging played?
Size 3,500 with seed 1660485855: that is the procedural map Testmops Staging runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
Where does Testmops Staging appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Testmops Staging are: Europe servers, plotted and Rust community servers, plotted. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Testmops Staging?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs169596 (Build): 169596 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; EU (Europe): The server browser lists it under Europe are the tags Testmops Staging publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Testmops Staging joined?
In Rust, press F1 and type client.connect 78.47.21.235:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/UNVRS.
Server tags
Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs169596,ts8
Game
gmvanilla
mp100
ts8
v2635
cs169596
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
