StatusLive Servers online11,640 Players39,046 Populated2,948 Wiped · 3 h74 Interval5 min Date28 OCT 2026

DWG RG-S13065Server sheetchecked 9d ago

My Server

Offline 78.84.56.85:28015 checked 9d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,065top 60%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct11 Oct16 Oct20 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:36 UTC9d ago 1 – running 1
Wed 14 Oct, 13:37 UTC13d ago 1 – 3.8 days 1
Sun 11 Oct, 18:00 UTC16d ago 1 – 2.8 days 0
Sat 10 Oct, 15:41 UTC17d ago 1 – 1.1 days 1
Fri 2 Oct, 18:04 UTC25d ago 1 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
244 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
32 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
120 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
53 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Server online, and what uptime has been recorded?

Last seen 9 days 17 hours ago; right now My Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Server?

A region is not published by My Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 78.84.56.85:28015.

On which Rust version is My Server running?

On Windows, My Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on My Server?

The latest refresh records My Server as offline, last seen 9 days 17 hours ago.

Against other Rust servers, where is My Server placed?

Within the top 60% of all ranked servers: My Server at #13,065 for player hours, seven days recorded.

Wipe times

What happens on My Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On My Server, when do wipes occur?

There is no next wipe to predict at My Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 18 hours ago.

Settings

Which rules and settings are recorded for My Server?

The name of My Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is My Server played?

My Server runs a procedural map, which the game generates.

Lists and filters

Where does My Server appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Server?

The game's server browser reads these tags from My Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join My Server?

Connect with client.connect 78.84.56.85:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded