StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S13052Server sheetchecked 10d ago

RustRearm isolated staging capture

Offline 79.127.169.76:28115 checked 10d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,052top 59%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustRearm isolated staging capture
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustRearm isolated staging capture, and is it online now?

The current state of RustRearm isolated staging capture is offline, with the last sighting 10 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.

What location is recorded for RustRearm isolated staging capture?

No region is published by RustRearm isolated staging capture. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 79.127.169.76:28115.

What Rust version is recorded for RustRearm isolated staging capture?

On Windows, RustRearm isolated staging capture runs Rust network protocol 2635 and build 168330. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RustRearm isolated staging capture?

No response from RustRearm isolated staging capture; the server was last seen 10 days 7 hours ago.

Against other Rust servers, where is RustRearm isolated staging capture placed?

Over the last seven days, RustRearm isolated staging capture records #13,052 for player hours: the top 59% of all ranked servers.

Schedules

What wipe schedule has been recorded for RustRearm isolated staging capture?

RustRearm isolated staging capture's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 3 hours ago.

Settings

What settings and rules apply on RustRearm isolated staging capture?

The name of RustRearm isolated staging capture records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RustRearm isolated staging capture?

A procedural map, generated by the game, is what RustRearm isolated staging capture runs.

Lists and filters

On Rust Graphs, which lists and filters contain RustRearm isolated staging capture?

These Rust Graphs lists include RustRearm isolated staging capture: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustRearm isolated staging capture, what is meant by each tag?

The game's server browser reads these tags from RustRearm isolated staging capture: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join RustRearm isolated staging capture?

In Rust, press F1 and type client.connect 79.127.169.76:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded