StatusLive Servers online11,700 Players44,565 Populated3,103 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S10600Server sheetchecked 3h ago

TEST

Offline 79.139.161.182:28015 checked 3h ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#10,600top 48%
Last wipe5h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75119:0020:0021:00Wiped Wed 28 Oct, 19:23 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:23 UTC5h ago – – running 0
Sat 26 Sep, 14:28 UTC32d ago 1 – 32.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
221 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
136 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
28 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
13 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TEST, and is it up?

The current state of TEST is offline, with the last sighting 3 hours ago. 3 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for TEST?

There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 79.139.161.182:28015.

What Rust version is recorded for TEST?

On Windows, TEST runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on TEST?

No response from TEST; the server was last seen 3 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #10,600 for player hours: the top 48% of all ranked servers.

Schedules

On TEST, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On TEST, when do wipes occur?

Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 hours ago.

Settings

What settings and rules apply on TEST?

No gather rate is stated in the name of TEST. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has TEST loaded?

TEST runs a procedural map, which the game generates.

Filters

Where does TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on TEST?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join TEST?

Connect with client.connect 79.139.161.182:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded