StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h42 Interval5 min Date28 OCT 2026

DWG RG-S6657Server sheetchecked 1d ago

FurryRust

Offline 79.139.221.29:28015 checked 1d ago

Connect
Players now 0/ 500 0% full
7-day average1peak 1
Rank#6,657top 30%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75110:0011:0013:0014:0016:0017:00

Hourly average and peak, UTC.

Fig. 1Players on FurryRust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:51 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for FurryRust, and is it up?

Last seen 25 hours ago; right now FurryRust is offline. For the last 4 full days the record is 24 of 96 hours up, 25% of the time. First seen by Rust Graphs on 23 October 2026.

What location is recorded for FurryRust?

No region is published by FurryRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 79.139.221.29:28015 is its address.

What Rust version is recorded for FurryRust?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on FurryRust. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for FurryRust?

The latest refresh records FurryRust as offline, last seen 25 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 11:00 UTC, averaging 1 players.

Against other Rust servers, where is FurryRust placed?

Within the top 30% of all ranked servers: FurryRust at #6,657 for player hours, seven days recorded.

Wipe times

On FurryRust, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for FurryRust?

FurryRust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 2 hours ago the current world was made.

Rules and settings

Which settings does FurryRust run, and what rules?

Gather rate for FurryRust: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is FurryRust played?

A procedural map, generated by the game, is what FurryRust runs.

Tags

On Rust Graphs, which lists and filters contain FurryRust?

The Rust Graphs lists that carry FurryRust are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On FurryRust, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags FurryRust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join FurryRust?

In Rust, press F1 and type client.connect 79.139.221.29:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded