StatusLive Servers online11,691 Players35,842 Populated2,916 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S15787Server sheetchecked 34d ago

My Test Rust Server [X2]

Offline 79.139.251.201:28015 checked 34d ago

2x moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,787top 71%
Last wipe61d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Test Rust Server [X2]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 804 on average
264 / 300
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 599 on average
129 / 150
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 370 on average
154 / 200
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average
38 / 150
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average
386 / 430
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average
39 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Test Rust Server [X2], and is it online now?

Last seen 34 days 10 hours ago; right now My Test Rust Server [X2] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

What location is recorded for My Test Rust Server [X2]?

A region is not published by My Test Rust Server [X2]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 79.139.251.201:28015 is its address.

What Rust version is recorded for My Test Rust Server [X2]?

The platform is Windows and the version is Rust network protocol 2632 and build 161125 on My Test Rust Server [X2]. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Test Rust Server [X2]?

The latest refresh records My Test Rust Server [X2] as offline, last seen 34 days 10 hours ago.

Against other Rust servers, where is My Test Rust Server [X2] placed?

Within the top 71% of all ranked servers: My Test Rust Server [X2] at #15,787 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for My Test Rust Server [X2]?

My Test Rust Server [X2]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 61 days 3 hours ago.

Map and rules

Which settings does My Test Rust Server [X2] run, and what rules?

My Test Rust Server [X2] takes its gather rate from its name: 2x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for My Test Rust Server [X2]?

My Test Rust Server [X2] runs a procedural map, which the game generates.

Lists and filters

Where does My Test Rust Server [X2] appear among the Rust Graphs lists and filters?

On Rust Graphs, My Test Rust Server [X2] is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

On My Test Rust Server [X2], what is meant by each tag?

The game's server browser reads these tags from My Test Rust Server [X2]: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): Build: 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Test Rust Server [X2] joined?

Enter client.connect 79.139.251.201:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Your game must match protocol 2632 to join.
cs161125
Build Build: 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded