StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S13819Server sheetchecked 27d ago

Ямало-Ненецкий

Offline 79.140.252.222:28015 checked 27d ago

moddedoxide
Connect
Players now 1/ 41 2% full
7-day average0peak –
Rank#13,819top 60%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Ямало-Ненецкий
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:05 UTC27d ago 1 – running 1
Wed 30 Sep, 09:19 UTC29d ago 1 – 1.7 days 0
Tue 29 Sep, 05:05 UTC30d ago 1 – 1.2 days 0
Sun 27 Sep, 11:27 UTC32d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Ямало-Ненецкий, and is it up?

Ямало-Ненецкий is offline at this moment; 27 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

In which location is Ямало-Ненецкий hosted?

Its name points to Europe, though Ямало-Ненецкий publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.140.252.222:28015.

What Rust version is recorded for Ямало-Ненецкий?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on Ямало-Ненецкий. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Ямало-Ненецкий?

The latest refresh records Ямало-Ненецкий as offline, last seen 27 days 7 hours ago.

Against other Rust servers, where is Ямало-Ненецкий placed?

Within the top 60% of all ranked servers: Ямало-Ненецкий at #13,819 for player hours, seven days recorded.

Schedules

On Ямало-Ненецкий, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Ямало-Ненецкий?

There is no next wipe to predict at Ямало-Ненецкий, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 9 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Ямало-Ненецкий?

No gather rate is stated in the name of Ямало-Ненецкий. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Ямало-Ненецкий played?

Size 3,750 with seed 12345: that is the procedural map Ямало-Ненецкий runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Ямало-Ненецкий appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Ямало-Ненецкий are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Ямало-Ненецкий, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp41 (Max players): The slot count is 41; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Ямало-Ненецкий publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Ямало-Ненецкий joined?

Connect with client.connect 79.140.252.222:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp41,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp41
Max players The slot count is 41.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded