StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S13578Server sheetchecked 19d ago

nameserver

Offline 79.142.196.231:28015 checked 19d ago

Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,578top 61%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:57 UTC19d ago 1 – running 0
Thu 8 Oct, 12:59 UTC20d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is nameserver online, and what uptime has been recorded?

The current state of nameserver is offline, with the last sighting 19 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

What location is recorded for nameserver?

A region is not published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 79.142.196.231:28015.

On which Rust version is nameserver running?

The platform is Windows and the version is Rust network protocol 2634 and build 167231 on nameserver. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on nameserver?

No response from nameserver; the server was last seen 19 days 7 hours ago.

In the rankings, which position does nameserver hold?

Over the last seven days, nameserver records #13,578 for player hours: the top 61% of all ranked servers.

Wipe times

On nameserver, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On nameserver, when do wipes occur?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 21 hours ago.

Settings

What settings and rules apply on nameserver?

The name of nameserver records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is nameserver played?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Where does nameserver appear among the Rust Graphs lists and filters?

These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to nameserver?

Enter client.connect 79.142.196.231:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded