StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h139 Interval5 min Date27 OCT 2026

DWG RG-S15138Server sheetchecked 44d ago

The Loners | Local Development

Offline 79.166.3.94:28015 checked 44d ago

trio moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,138no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on The Loners | Local Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
QS『可乐』10.27/5倍/养老/三人/萌新礼包EA · trio · weekly · 21 on average
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03
GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average
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04 4 / 550
05 10 / 550
06 17 / 550
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for The Loners | Local Development, and is it up?

The Loners | Local Development is offline at this moment; 44 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for The Loners | Local Development?

No region is published by The Loners | Local Development. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 79.166.3.94:28015.

On which Rust version is The Loners | Local Development running?

On Windows, The Loners | Local Development runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on The Loners | Local Development?

No response from The Loners | Local Development; the server was last seen 44 days 1 hours ago.

Against other Rust servers, where is The Loners | Local Development placed?

Player hours over seven days place The Loners | Local Development at #15,138, within the top – of ranked servers.

Wipe data

On The Loners | Local Development, when do wipes occur?

Too few wipes are on record for The Loners | Local Development to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 44 days 22 hours ago.

Map and rules

Which settings does The Loners | Local Development run, and what rules?

Gather rate for The Loners | Local Development: not stated in the name. 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has The Loners | Local Development loaded?

The Loners | Local Development runs a procedural map, which the game generates.

Lists and filters

Where does The Loners | Local Development appear among the Rust Graphs lists and filters?

These Rust Graphs lists include The Loners | Local Development: Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

On The Loners | Local Development, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts3 (Group limit): Teams hold no more than 3; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The Loners | Local Development publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join The Loners | Local Development?

In Rust, press F1 and type client.connect 79.166.3.94:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts3
Group limit Teams hold no more than 3.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded