StatusLive Servers online11,811 Players70,411 Populated3,728 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S15989Server sheetchecked 23d ago

Name of Server as Shown on the Client Server List

Offline 79.177.131.252:28015 checked 23d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,989top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
618 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
41 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
78 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
323 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
146 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
138 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 23 days 21 hours ago; right now Name of Server as Shown on the Client Server List is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

A region is not published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 79.177.131.252:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166586 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 23 days 21 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Over the last seven days, Name of Server as Shown on the Client Server List records #15,989 for player hours: the top 71% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has Name of Server as Shown on the Client Server List loaded?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Name of Server as Shown on the Client Server List joined?

Enter client.connect 79.177.131.252:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded