StatusLive Servers online11,790 Players78,914 Populated3,567 Wiped · 3 h245 Interval5 min Date29 OCT 2026

DWG RG-S15402Server sheetchecked 40d ago

Name of Server as Shown on the Client Server List

Offline 79.177.137.155:28015 checked 40d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,402no region published
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
180 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
229 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
643 / 675
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
38 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
747 / 775
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
591 / 625
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

Last seen 40 days 17 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 79.177.137.155:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2633 and build 164822 on Windows: that is what Name of Server as Shown on the Client Server List runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 40 days 17 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Within the top – of all ranked servers: Name of Server as Shown on the Client Server List at #15,402 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 56 days 3 hours ago.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is Name of Server as Shown on the Client Server List played?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164822 (Build): The game build is 164822; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Name of Server as Shown on the Client Server List?

Enter client.connect 79.177.137.155:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164822,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164822
Build The game build is 164822.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded