DWG RG-S15407Server sheetchecked 20d ago
Name of Server as Shown on the Client Server List
Offline 79.177.139.165:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
Name of Server as Shown on the Client Server List is offline at this moment; 20 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 79.177.139.165:28015 is its address.
On which Rust version is Name of Server as Shown on the Client Server List running?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 20 days 1 hours ago.
What rank has been recorded for Name of Server as Shown on the Client Server List?
Player hours over seven days place Name of Server as Shown on the Client Server List at #15,407, within the top 69% of ranked servers.
Wipe data
On Name of Server as Shown on the Client Server List, when do wipes occur?
The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 4 hours ago.
Rules and settings
Which settings does Name of Server as Shown on the Client Server List run, and what rules?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is Name of Server as Shown on the Client Server List played?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Lists and filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 79.177.139.165:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.