StatusLive Servers online11,848 Players93,384 Populated3,880 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S15437Server sheetchecked 7d ago

[DE/PVE+PVP] Hood Community Server

Offline EU 79.223.29.213:28015 checked 7d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,437top 69% · #2583 in EU
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [DE/PVE+PVP] Hood Community Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:41 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [DE/PVE+PVP] Hood Community Server, and is it up?

Last seen 7 days 23 hours ago; right now [DE/PVE+PVP] Hood Community Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

What location is recorded for [DE/PVE+PVP] Hood Community Server?

With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 79.223.29.213:28015.

What Rust version is recorded for [DE/PVE+PVP] Hood Community Server?

Rust network protocol 2634 and build 167781 on Linux: that is what [DE/PVE+PVP] Hood Community Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [DE/PVE+PVP] Hood Community Server?

The latest refresh records [DE/PVE+PVP] Hood Community Server as offline, last seen 7 days 23 hours ago.

What rank has been recorded for [DE/PVE+PVP] Hood Community Server?

The same seven-day player-hour count places [DE/PVE+PVP] Hood Community Server at #2,583 within Europe, #15,437 across all ranked servers and in the top 69% of them.

Wipe times

What is recorded on [DE/PVE+PVP] Hood Community Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [DE/PVE+PVP] Hood Community Server?

The force wipe is the only wipe at [DE/PVE+PVP] Hood Community Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for [DE/PVE+PVP] Hood Community Server?

No gather rate is stated in the name of [DE/PVE+PVP] Hood Community Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for [DE/PVE+PVP] Hood Community Server?

Seed 4396 and size 4,000 define the procedural map [DE/PVE+PVP] Hood Community Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [DE/PVE+PVP] Hood Community Server appear among the Rust Graphs lists and filters?

On Rust Graphs, [DE/PVE+PVP] Hood Community Server is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [DE/PVE+PVP] Hood Community Server?

Tags published by [DE/PVE+PVP] Hood Community Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [DE/PVE+PVP] Hood Community Server?

In Rust, press F1 and type client.connect 79.223.29.213:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded