StatusLive Servers online11,624 Players42,066 Populated3,050 Wiped · 3 h94 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 5h ago

Rusteeze 2024 | Powered by AMP

Offline 79.248.84.89:28015 checked 5h ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe774d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0007:0012:0016:0021:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Rusteeze 2024 | Powered by AMP
Fig. 2

Server performance

02040608002:0007:0012:0016:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
379 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
19 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
27 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
198 / 225
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
98 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
37 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rusteeze 2024 | Powered by AMP, and is it up?

Rusteeze 2024 | Powered by AMP is offline at this moment; 5 hours ago is when it was last seen. The uptime it reports puts the last restart at about 3 days 13 hours ago. The first sighting of it by Rust Graphs was on 27 October 2026.

What does the recorded performance of Rusteeze 2024 | Powered by AMP show?

35 server fps on average over the last 48 hours, and never under 19. Counted at its highest: 121,269 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,942 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rusteeze 2024 | Powered by AMP?

A region code of ger is published, but no region, by Rusteeze 2024 | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 79.248.84.89:28015.

On which Rust version is Rusteeze 2024 | Powered by AMP running?

Rust network protocol 2556 and build 104118 on Windows: that is what Rusteeze 2024 | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rusteeze 2024 | Powered by AMP?

The latest refresh records Rusteeze 2024 | Powered by AMP as offline, last seen 5 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Rusteeze 2024 | Powered by AMP?

Player hours over seven days place Rusteeze 2024 | Powered by AMP at #15,412, within the top 69% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Rusteeze 2024 | Powered by AMP?

Too few wipes are on record for Rusteeze 2024 | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 774 days 18 hours ago.

Rules and settings

Which settings does Rusteeze 2024 | Powered by AMP run, and what rules?

Gather rate for Rusteeze 2024 | Powered by AMP: not stated in the name. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rusteeze 2024 | Powered by AMP loaded?

Rusteeze 2024 | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Rusteeze 2024 | Powered by AMP?

These Rust Graphs lists include Rusteeze 2024 | Powered by AMP: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.

Which meaning is attached to each tag on Rusteeze 2024 | Powered by AMP?

The game's server browser reads these tags from Rusteeze 2024 | Powered by AMP: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; v2556 (Protocol): To join, your game must be on protocol 2556; cs104118 (Build): The game build is 104118; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Region code: ger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Rusteeze 2024 | Powered by AMP?

Enter client.connect 79.248.84.89:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rger,v2556,gmrust,cs104118

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
v2556
Protocol To join, your game must be on protocol 2556.
cs104118
Build The game build is 104118.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code Region code: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded