DWG RG-S13273Server sheetchecked 40d ago
Private
Offline 79.89.185.46:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Private, and is it up?
Private is offline at this moment; 40 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.
In which location is Private hosted?
No region is published by Private. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 79.89.185.46:28015.
On which Rust version is Private running?
On Windows, Private runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Private?
The latest refresh records Private as offline, last seen 40 days 15 hours ago.
In the rankings, which position does Private hold?
Over the last seven days, Private records #13,273 for player hours: the top – of all ranked servers.
Wipe times
On Private, when do wipes occur?
The record of Private's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 40 days 18 hours ago.
Map and rules
Which settings does Private run, and what rules?
No gather rate is stated in the name of Private. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is Private played?
Private runs a procedural map, which the game generates.
Filters
Where does Private appear among the Rust Graphs lists and filters?
On Rust Graphs, Private is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Private?
The game's server browser reads these tags from Private: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Private?
Enter client.connect 79.89.185.46:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.