StatusLive Servers online11,832 Players64,904 Populated3,595 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S13589Server sheetchecked 12d ago

My Server Name

Offline 79.98.9.18:28015 checked 12d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#13,589top 63%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep11 Oct14 Oct18 Oct22 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:31 UTC16d ago 1 – running 0
Fri 25 Sep, 21:26 UTC32d ago 0 – 15.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Server Name, and is it up?

My Server Name is offline at this moment; 12 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

In which location is My Server Name hosted?

No region is published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 79.98.9.18:28015.

What Rust version is recorded for My Server Name?

Rust network protocol 2634 and build 167781 on Windows: that is what My Server Name runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on My Server Name?

No response from My Server Name; the server was last seen 12 days 2 hours ago.

What rank has been recorded for My Server Name?

Player hours over seven days place My Server Name at #13,589, within the top 63% of ranked servers.

Schedules

What happens on My Server Name on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for My Server Name?

Too few wipes are on record for My Server Name to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 16 days 2 hours ago.

Rules and settings

Which settings does My Server Name run, and what rules?

Gather rate for My Server Name: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for My Server Name?

My Server Name runs a procedural map, which the game generates.

Tags

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is My Server Name joined?

Enter client.connect 79.98.9.18:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded