DWG RG-S15124Server sheetchecked 18d ago
Dackelclub
Offline 80.140.180.140:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Dackelclub, and is it up?
Last seen 18 days 4 hours ago; right now Dackelclub is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 11 October 2026.
In which location is Dackelclub hosted?
No region is published by Dackelclub. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 80.140.180.140:28015.
What Rust version is recorded for Dackelclub?
On Windows, Dackelclub runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Dackelclub?
No response from Dackelclub; the server was last seen 18 days 4 hours ago.
In the rankings, which position does Dackelclub hold?
Over the last seven days, Dackelclub records #15,124 for player hours: the top 68% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Dackelclub?
Too few wipes are on record for Dackelclub to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 7 hours ago.
Map and rules
Which rules and settings are recorded for Dackelclub?
No gather rate is stated in the name of Dackelclub. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Dackelclub loaded?
A procedural map, generated by the game, is what Dackelclub runs.
Tags
On Rust Graphs, which lists and filters contain Dackelclub?
The Rust Graphs lists that carry Dackelclub are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Dackelclub?
Tags published by Dackelclub, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp7 (Max players): Slots: 7; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Dackelclub joined?
Enter client.connect 80.140.180.140:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp7
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.