StatusLive Servers online11,789 Players78,042 Populated3,714 Wiped · 3 h155 Interval5 min Date28 OCT 2026

DWG RG-S13766Server sheetchecked 22d ago

My Test Server

Offline 80.187.113.254:28015 checked 22d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,766top 61%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
665 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
467 / 500
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average
58 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
143 / 175
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average
227 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Test Server online, and what uptime has been recorded?

My Test Server is offline at this moment; 22 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 5 October 2026.

In which location is My Test Server hosted?

No region is published by My Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 80.187.113.254:28015 is its address.

What Rust version is recorded for My Test Server?

Rust network protocol 2634 and build 166652 on Windows: that is what My Test Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Test Server?

No response from My Test Server; the server was last seen 22 days 16 hours ago.

What rank has been recorded for My Test Server?

Over the last seven days, My Test Server records #13,766 for player hours: the top 61% of all ranked servers.

Schedules

What wipe schedule has been recorded for My Test Server?

My Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 16 hours ago.

Map and rules

Which rules and settings are recorded for My Test Server?

The name of My Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has My Test Server loaded?

My Test Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Test Server?

On Rust Graphs, My Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags My Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to My Test Server?

Enter client.connect 80.187.113.254:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded