DWG RG-S15101Server sheetchecked 12d ago
Realistic RUST
Offline EU 80.187.127.230:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Realistic RUST, and is it online now?
Last seen 12 days 18 hours ago; right now Realistic RUST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.
What location is recorded for Realistic RUST?
With its EU tag, Realistic RUST lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 80.187.127.230:28015.
What Rust version is recorded for Realistic RUST?
On Windows, Realistic RUST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Realistic RUST?
Realistic RUST is not responding at the latest refresh; the last record of it online is 12 days 18 hours ago.
Against other Rust servers, where is Realistic RUST placed?
Realistic RUST also measures #2,586 in Europe on the same seven-day player-hour count, at #15,101 globally and in the top 70% of ranked servers.
Wipe data
On Realistic RUST, when do wipes occur?
Realistic RUST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 days 19 hours ago.
Settings
What settings and rules apply on Realistic RUST?
No gather rate is stated in the name of Realistic RUST. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain Realistic RUST?
The Rust Graphs lists that carry Realistic RUST are: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Realistic RUST?
Tags published by Realistic RUST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^k (Build server): Base design and practice; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Realistic RUST?
Connect with client.connect 80.187.127.230:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.