DWG RG-S15922Server sheetchecked 20d ago
RedLava.World | Rust
Offline EU 80.190.80.94:29015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RedLava.World | Rust, and is it online now?
Last seen 20 days 11 hours ago; right now RedLava.World | Rust is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.
What location is recorded for RedLava.World | Rust?
With its EU tag, RedLava.World | Rust lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.190.80.94:29015 is its address.
On which Rust version is RedLava.World | Rust running?
The platform is Linux and the version is Rust network protocol 2634 and build 167058 on RedLava.World | Rust. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RedLava.World | Rust?
RedLava.World | Rust is not responding at the latest refresh; the last record of it online is 20 days 11 hours ago.
In the rankings, which position does RedLava.World | Rust hold?
The same seven-day player-hour count places RedLava.World | Rust at #2,502 within Europe, #15,922 across all ranked servers and in the top 72% of them.
Wipe data
What happens on RedLava.World | Rust on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RedLava.World | Rust?
RedLava.World | Rust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 12 hours ago.
Settings
What settings and rules apply on RedLava.World | Rust?
No gather rate is stated in the name of RedLava.World | Rust. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
What is the map for RedLava.World | Rust?
Seed 12345 and size 3,000 define the procedural map RedLava.World | Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
On Rust Graphs, which lists and filters contain RedLava.World | Rust?
On Rust Graphs, RedLava.World | Rust is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meaning is attached to each tag on RedLava.World | Rust?
Tags published by RedLava.World | Rust, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is RedLava.World | Rust joined?
Enter client.connect 80.190.80.94:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://redlava.world.
Server tags
Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8
Game
gmvanilla
mp20
ts8
v2634
cs167058
ptrak
$r?
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.