StatusLive Servers online11,611 Players46,379 Populated3,024 Wiped · 3 h111 Interval5 min Date30 OCT 2026

DWG RG-S15270Server sheetchecked 1d ago

Dagnabbits testserver

Offline 80.208.80.139:28015 checked 1d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dagnabbits testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct15 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:20 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Dagnabbits testserver, and is it online now?

The current state of Dagnabbits testserver is offline, with the last sighting 39 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is Dagnabbits testserver hosted?

A region is not published by Dagnabbits testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.208.80.139:28015 is its address.

On which Rust version is Dagnabbits testserver running?

Rust network protocol 2635 and build 168909 on Linux: that is what Dagnabbits testserver runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Dagnabbits testserver?

No response from Dagnabbits testserver; the server was last seen 39 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Dagnabbits testserver placed?

Within the top 69% of all ranked servers: Dagnabbits testserver at #15,270 for player hours, seven days recorded.

Wipe times

On Dagnabbits testserver, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On Dagnabbits testserver, when do wipes occur?

Dagnabbits testserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 15 days 1 hours ago.

Rules and settings

Which settings does Dagnabbits testserver run, and what rules?

No gather rate is stated in the name of Dagnabbits testserver. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Dagnabbits testserver?

Dagnabbits testserver runs a procedural map of size 4,500 with seed 981907749, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Dagnabbits testserver appear among the Rust Graphs lists and filters?

On Rust Graphs, Dagnabbits testserver is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Dagnabbits testserver?

Tags published by Dagnabbits testserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Dagnabbits testserver?

Enter client.connect 80.208.80.139:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded