DWG RG-S15270Server sheetchecked 1d ago
Dagnabbits testserver
Offline 80.208.80.139:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:20 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Dagnabbits testserver, and is it online now?
The current state of Dagnabbits testserver is offline, with the last sighting 39 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
In which location is Dagnabbits testserver hosted?
A region is not published by Dagnabbits testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.208.80.139:28015 is its address.
On which Rust version is Dagnabbits testserver running?
Rust network protocol 2635 and build 168909 on Linux: that is what Dagnabbits testserver runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Dagnabbits testserver?
No response from Dagnabbits testserver; the server was last seen 39 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Dagnabbits testserver placed?
Within the top 69% of all ranked servers: Dagnabbits testserver at #15,270 for player hours, seven days recorded.
Wipe times
On Dagnabbits testserver, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On Dagnabbits testserver, when do wipes occur?
Dagnabbits testserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 15 days 1 hours ago.
Rules and settings
Which settings does Dagnabbits testserver run, and what rules?
No gather rate is stated in the name of Dagnabbits testserver. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Dagnabbits testserver?
Dagnabbits testserver runs a procedural map of size 4,500 with seed 981907749, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Dagnabbits testserver appear among the Rust Graphs lists and filters?
On Rust Graphs, Dagnabbits testserver is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Dagnabbits testserver?
Tags published by Dagnabbits testserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Dagnabbits testserver?
Enter client.connect 80.208.80.139:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.