StatusLive Servers online11,645 Players40,217 Populated2,964 Wiped · 3 h81 Interval5 min Date28 OCT 2026

DWG RG-S15702Server sheetchecked 28d ago

My Server Name

Offline 80.237.90.234:28015 checked 28d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#15,702top 66%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 12:27 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
260 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
31 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
119 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
45 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
49 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Server Name, and is it online now?

Last seen 28 days 12 hours ago; right now My Server Name is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 27 September 2026.

In which location is My Server Name hosted?

There is no region published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 80.237.90.234:28015.

On which Rust version is My Server Name running?

Rust network protocol 2633 and build 165217 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on My Server Name?

No response from My Server Name; the server was last seen 28 days 12 hours ago.

Against other Rust servers, where is My Server Name placed?

Over the last seven days, My Server Name records #15,702 for player hours: the top 66% of all ranked servers.

Wipe data

What happens on My Server Name on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on My Server Name?

My Server Name's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 30 days 14 hours ago.

Map and rules

Which settings does My Server Name run, and what rules?

Gather rate for My Server Name: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for My Server Name?

My Server Name runs a procedural map, which the game generates.

Tags

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is My Server Name joined?

Enter client.connect 80.237.90.234:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded