StatusLive Servers online11,640 Players39,046 Populated2,948 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 11m ago

Pirate Moon | Island Journey

Online 80.242.59.111:35000 checked 11m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Pirate Moon | Island Journey
Fig. 2

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 1 – running 0
Wed 30 Sep, 22:22 UTC27d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Pirate Moon | Island Journey online, and what uptime has been recorded?

At this moment Pirate Moon | Island Journey is online. The uptime it reports puts the last restart at about 5 days 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 30 September 2026 is when Rust Graphs first saw it.

Is Pirate Moon | Island Journey stable in the figures recorded?

The last 48 hours give an average of 200 server fps and a floor of 163. Counted at its highest: 38,453 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,549 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Pirate Moon | Island Journey?

There is no region published by Pirate Moon | Island Journey. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 80.242.59.111:35000.

On which Rust version is Pirate Moon | Island Journey running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Pirate Moon | Island Journey. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Pirate Moon | Island Journey?

0 of 10 slots on Pirate Moon | Island Journey are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Pirate Moon | Island Journey hold?

Within the top 69% of all ranked servers: Pirate Moon | Island Journey at #15,420 for player hours, seven days recorded.

Wipe times

What is recorded on Pirate Moon | Island Journey on wipe day?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.

On Pirate Moon | Island Journey, when do wipes occur?

Too few wipes are on record for Pirate Moon | Island Journey to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 9 hours ago.

Rules and settings

What settings and rules apply on Pirate Moon | Island Journey?

Gather rate for Pirate Moon | Island Journey: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Pirate Moon | Island Journey?

Size 4,500 with seed 12345: that is the procedural map Pirate Moon | Island Journey runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Pirate Moon | Island Journey?

The Rust Graphs lists that carry Pirate Moon | Island Journey are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Pirate Moon | Island Journey, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Pirate Moon | Island Journey publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Pirate Moon | Island Journey?

Connect with client.connect 80.242.59.111:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded