StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S3777Server sheetchecked 9m ago

[RU] Kalashnikov | Vanilla | Biweekly

Online EU 80.242.59.133:35400 checked 9m ago

biweekly wipes vanillaoxide
Connect
Players now 0/ 200 0% full
7-day average1peak 5
Rank#3,777top 17% · #1389 in EU
Last wipe27d agobiweekly schedule
Next wipe5hThu 29 Oct, 18:48 UTC
Fig. 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] Kalashnikov | Vanilla | Biweekly
Fig. 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:48 UTC, in 5h. Its biweekly schedule tag · low confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 5hThu 29 Oct, 18:48 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hThu 12 Nov, 18:48 UTC
  4. 28d 5hThu 26 Nov, 18:48 UTC
  5. 35d 5hThu 3 Dec, 19:00 UTCFW
  6. 42d 5hThu 10 Dec, 18:48 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [RU] Kalashnikov | Vanilla | Biweekly online, and what uptime has been recorded?

Right now, [RU] Kalashnikov | Vanilla | Biweekly is recorded as online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 156 of 168 hours up, 93% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [RU] Kalashnikov | Vanilla | Biweekly perform, as measured?

130 server fps on average over the last 48 hours, and never under 101. Counted at its highest: 157,789 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,706 MB. Players feel low fps and a climbing entity count as lag.

In which location is [RU] Kalashnikov | Vanilla | Biweekly hosted?

The EU tag is how [RU] Kalashnikov | Vanilla | Biweekly lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 80.242.59.133:35400.

What Rust version is recorded for [RU] Kalashnikov | Vanilla | Biweekly?

On Windows, [RU] Kalashnikov | Vanilla | Biweekly runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [RU] Kalashnikov | Vanilla | Biweekly?

At the last refresh, [RU] Kalashnikov | Vanilla | Biweekly recorded 0 players across 200 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.

What rank has been recorded for [RU] Kalashnikov | Vanilla | Biweekly?

The same seven-day player-hour count places [RU] Kalashnikov | Vanilla | Biweekly at #1,389 within Europe, #3,777 across all ranked servers and in the top 17% of them.

Wipe data

What happens on [RU] Kalashnikov | Vanilla | Biweekly on the day of a wipe?

At their busiest, its recent wipes drew 5 players on average. At 41 hours after the latest wipe the crowd was at its peak.

On [RU] Kalashnikov | Vanilla | Biweekly, when do wipes occur?

Its tag is followed for the prediction: too few of [RU] Kalashnikov | Vanilla | Biweekly's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 18:48 UTC. 27 days 18 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which rules and settings are recorded for [RU] Kalashnikov | Vanilla | Biweekly?

The name of [RU] Kalashnikov | Vanilla | Biweekly records no gather rate. 99 players per group at most. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Oxide plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has [RU] Kalashnikov | Vanilla | Biweekly loaded?

[RU] Kalashnikov | Vanilla | Biweekly runs a procedural map of size 4,500 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [RU] Kalashnikov | Vanilla | Biweekly?

The Rust Graphs lists that carry [RU] Kalashnikov | Vanilla | Biweekly are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on [RU] Kalashnikov | Vanilla | Biweekly?

Tags published by [RU] Kalashnikov | Vanilla | Biweekly, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 player slots; ts99 (Group limit): The team limit is 99; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [RU] Kalashnikov | Vanilla | Biweekly joined?

Enter client.connect 80.242.59.133:35400 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://kalashnikovrust.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 player slots.
ts99
Group limit The team limit is 99.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded